Woman of the hour, with your super power...
So, I'm running a Mutants and Masterminds game where we're rebooting the DC Universe, changing all the crap we don't like, and revisiting/redoing stories we loved and exploring new possibilities, while getting to play pretend as our favorite heroes. Kind of like Ultimate Marvel (minus all the gore and stupidity) meets Cops and Robbers (except I always get to be the robbers). My two current players are playing as Batman and Superman , while I'm fleshing out the first few years of their adventures as the DCU begins anew, familiar but different.
The problem we've having is...what do we do about Wonder Woman?
Nobody's playing Wonder Woman, but we all feel that an important part of the DCU as a whole is her presence, and that she's equal with Supes and Bats in stature if not grandeur...plus I just plain love the character, so she's in as an NPC at least. One thing I've been wanting to do is take a crack at her origin, and this is where we come to a bit of an impasse.
Wonder Woman in the Modern DC Universe gets her start at about the same time as Superman and Batman, and is about as old as them. Her World War II adventures still mostly happened, except it was her mother, Queen Hippolyta, that had them, only giving birth to Wondy many years after the war.
The thing is, I read this John Byrne (yeah, that John Byrne) idea which got me thinking: since the Amazons are immortal, and the blessings that Wonder Woman gets basically make her immortal, wouldn't it be cool if Diana was the World War II Wonder Woman who returns to the world at the dawn of the modern superhero?
The only real problems I have with the idea is that I don't want Diana to be too jaded or scarred by her experiences in the war (in addition to fighting crime, she did serve as a nurse and Army intelligence agent in her secret identity), and I want her to maintain the "outsider looking in" aspect that I feel works so well.
To be honest, I don't think it'll be a problem. Being raised by the immortal Amazons, Diana takes a long view of things, and she's still damn young by their standards (being, born in that last couple of hundred years in this version). Additionally, one of the things I think most defines her is that her attitude never tarnishes; that, no matter what happens, she maintains an indefatigably high spirit, believing in the best humanity has to offer and striving towards it.
However, the fellow playing Superman states that he thinks it feels better if the badass warrior queen Hippolyta rides forth in the invisible jet into World War II, hacking Nazi Panzers apart with a sword. And, again, there's that worrisome idea that it might paint Wonder Woman as too worldly to have had her fighting crime and Nazis, plus filing paperwork and mooning over that doofus Steve Trevor sixty years ago.
Anyway, the question I put to you lovable lounge-goers is, what do you think? What version of Wonder Woman would YOU rather play?