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shadowthreads ([info]shadowthreads) wrote in [info]fandom_wank,
@ 2005-01-01 00:59:00


Previous Entry  Add to memories!  Tell a Friend!  Next Entry
Entry tags:videogames

Slightly stale, shadowy wank
Long time reader, brand new poster. Never thought I'd actually feel the need to register an account and post here, as I tend to spend my online time in relatively wank-free communities, but this had to be posted.

Please be gentle.

A bit of background here...

Quite a few years ago (1998-1999) a game called "Thief: the Dark Project" was released, differing from other first-person games in that the main character was a thief, and the aim was to keep to the shadows and avoid getting noticed as much as possible (as opposed to going after the enemies with a variety of deadly weapons and killing everything in your path). A sequel to it, "Thief II: the Metal Age", was released a few years later.

The games gained quite the following among "niche" gamers, because of being plot-focused and deeply immersive (despite very dated graphics), with quite a lot of twists and turns to the plot and some thoroughly terrifying missions.

Shortly after the release of Thief II, as work was being started on the third game of the series, the game's developers, Looking Glass Studios, went bankrupt and closed.

[ insert rather a lot of OMG NOES WE SHALL NEVER SEE THE THIRD THIEF GAME from fans ]

But lo! A saviour suddenly came, in the form of Ion Storm, another game developing studios, who announced they were making Thief III after all, and with a lot of the original developers from Looking Glass working on it.

And the fans rejoiced.

The third game of the series, named "Thief: Deadly Shadows", came out early last year. What with the fact that there are several changes from the previous two games, and that the game is also out for Xbox and not only for PC, the fans have been merrily wanking away about it.

One example of such is this thread on the forums of Through The Looking Glass, a fansite for the Thief series of games (as well as others made by Looking Glass Studios or related to them in some way).

Now keep in mind while reading, these are grown men - the majority of the Thief fandom is over 20-25.

With a thread title like "1001 things Deadly Shadows did wrong", we can hardly expect it to take long before it starts.

It's all kept relatively civil until ZylonBane jumps in, stating a few of the reasons why he thinks the game sucks, shortly followed by Tony:

"I refuse to call the game "Thief III," and instead use the title "Deadly Blue Shadows.""

Daveh corrects one of ZylonBane's mistakes, even providing a helpful video to demonstrate just how wrong he is; Subjective Effect prefers a more direct route instead...

"Maybe you should actually PLAY a game before mouthing off?"

Indeed, it appears that ZylonBane has *gasp!* committed the cardinal sin of bitching about a game when he's only played the demo.

ZylonBane, of course, instantly reacts:

"Why yuo are right Subjunctive Effete! Beacause there are no ladders in teh demo!!"

ZylonBane and Subjunctive Effect pick on each other some more, then he flys jumps in, pretty much stating "you are stupid and wrong because you are stupid and wrong and I am right, so there!"

And so it goes on, and on, and on, with everybody eventually coalizing against the utter stupidity of he flys.

The thread eventually got locked at 11 pages while the players were in full swing, which is a pity.



(Post a new comment)


[info]tapedeck
2005-01-01 05:27 am UTC (link)
...and throughout the land, the noxious wailing of grown basement-dwelling men could be heard.

(Reply to this)(Thread)


[info]the_clansmen
2005-01-01 05:58 am UTC (link)
I think that might be the zombies in the original Thief game.

Man, those things are scary.

(Reply to this)(Parent)(Thread)


[info]firebad
2005-01-01 12:34 pm UTC (link)
Yes, they are. Especially when you think you've killed them and they just rise right on up while you're creeping past. EW.

(Reply to this)(Parent)


[info]shadowthreads
2005-01-01 04:03 pm UTC (link)
Very. They explode very nicely when you whack them with holy water, though. And they're easy to outrun. But still very creepy.

Still, they got nothing on Haunts. The "Return to the Cathedral" mission in the original Thief... eeep.

(Reply to this)(Parent)


[info]napoleon
2005-01-01 09:07 am UTC (link)
And this is why I stick to Commander Keen.

(Reply to this)(Thread)


[info]drhenryjekyll
2005-01-01 09:09 am UTC (link)
*drive by icon love*
Hrm. Continue.

(Reply to this)(Parent)


[info]tehlils
2005-01-01 10:19 am UTC (link)
first wank of the new year... congrats.

(Reply to this)(Thread)


[info]shadowthreads
2005-01-01 04:04 pm UTC (link)
Whoa, so it is. What an introduction to F_W for me! Heh.

(Reply to this)(Parent)


[info]firebad
2005-01-01 12:33 pm UTC (link)
I never, never, NEVER expected to see Thief wank. And all this a mere week before I collect my upgraded computer just so I can play the third game. My New Year is complete. *nod*

(Reply to this)(Thread)


[info]shadowthreads
2005-01-01 04:45 pm UTC (link)
Heh. Thief fans can be terribly, terribly wanky at times. I mean, what do you expect from a community that can debate at length on whether Garrett the master thief and Viktoria the evil tree woman who ripped his eye out are in love, or, for that matter, how tall the main character is?

(Reply to this)(Parent)(Thread)

(Deleted post)

[info]smo
2005-01-01 09:55 pm UTC (link)
Icon love!

(Reply to this)(Parent)


[info]byagghametta
2005-01-04 07:24 pm UTC (link)
...how tall the main character is?

Garrett is 6'2" tall.

Yes, that figure is completely arbitrary.

No, you get no say in it.

Argument over.

Also, YAY FOR THIEF. I so heart that sarcastic son of a bitch. Garrett is a wonder, even if I do suck at the game.

(Reply to this)(Parent)


[info]ashenmote
2005-01-01 03:43 pm UTC (link)
Please be gentle.

Heh! It's been ages since I read that the last time, but I bet it will never stop being funny!

Somebody should make an icon.

(Reply to this)(Thread)


[info]puipui
2005-01-02 01:59 am UTC (link)
I love you. Don't be gentle with me, baby.

(Reply to this)(Parent)


[info]chaimonkey
2005-01-01 10:42 pm UTC (link)
TDS represents an across-the-board exercise in reminding the player that "it's just a game".

Maybe Ion Storm needs to make their Clue Stick just a /little/ bit bigger, eh?

(Reply to this)


 
   
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