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I'm hoping some indie game developers say, "oh wow, look at this untapped market", and run with it. I think you probably can make a good indie rpg on $250,000, just not a modern AAA 3D voice-acted extravaganza with brand-new everything. There's a market for enjoyable sprite-based RPGs with traditional gameplay; add great characters and story to that, and you can start something pretty awesome, I think. Post a comment in response: |
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